![]() ![]() With all these effect building blocks, a huge variety of electronic drum sounds is possible, with almost only your imagination being the limit. (Each algorithm has slightly different elements that can be adjusted, to best suit the needs of that sound).Īfter the adjusting of the algorithm itself, there are several effects that can be added. This gives huge scope with which to start tailoring a kick sound to your needs. Each algorithm has various elements that can be adjusted - for example, the bass drum algorithm has 2 oscillators of which you can change the waveshape, the pitch, add a small click impulse to the attack, warp the pitch slightly, and adjust the amount of frequency modulation (if any) you want to the sound. (There are more algorithms promised in future updates) I did find that it was fairly easy to carve out the sound I was looking for from an algorithm that was already in that general sound-world. The sonic basis of the plugin is 11 specific algorithms that model different forms of percussion, from handclaps, claves and membranes to various kick drums, snares and cymbals - the theory being that several model algorithms present more opportunity for fresh sounds rather than a single general algorithm. This is where you create and mould the sounds that you're going to work with. The drum modelling editor goes deeper into the architecture of the plugin. One button leads to an XY pad assignable to a large list of the internal effect elements (more on the effects in a bit). There are four small buttons to the side of each pad, and clicking them will give you a few various editing options, from adding effects to each individual sound, to assigning the midi settings. It's more of a general utility area for adjusting the volume, loading new sounds, panning, muting etc. The Pad editor view is the MPC-style view. There are two basic views accessible at the top left of the plugin - the Pad editor, and the Drum modeller (Both views I found fairly intuitive, but Audiospillage have provided two useful and comprehensive manuals anyway, to help you out). To get you started, there are eight complete kit presets of varying tone and timbre. Upon loading, the view is a clean and familiar MPC-style set up with a grid of sixteen pads that each trigger a different percussive sound. This has the immediate advantage of using a lot less CPU and memory than the sample versions, while hopefully still being capable of creating harmonically rich and interesting percussive sounds. ![]() ![]() Rather than going the sample route of many of the percussion plugins out there, Audiospillage has chosen to use complex algorithms to model percussive sounds. Drumspillage is an electronic percussion synthesizer plugin from Audiospillage. ![]()
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