The HP of the normal enemy 'Demon Hunter' in Chapter 4 has been decreased.The HP of the normal enemy 'Transcendent' in Chapter 3 has been decreased.The HP of 'Sticky Subject' has been decreased and reduced the duration of the poison pool after splitting.The HP of the 'High Alchemist' who summons the 'Ultimate Golem' has been decreased and the time required to summon the 'Ultimate Golem' has been increased.The normal enemy 'Ultimate Golem's weak point will now be exposed for a longer duration.The normal enemy 'Ultimate Golem's weak point will now have a bigger hitbox.The normal enemy 'Ultimate Golem' will now be closer to the ground when its weak point is exposed.The normal enemy 'Root Ent' will no longer be stuck in its attack animation if the attack has been canceled.A cooldown has been added to the Dark Enemy ability 'Penance'.Reduced the HP of some enemies which were hard to hit including some Dark Enemies.Through this patch, we still plan to keep the Dark Mirror as a challenging content, but also aim to reduce the pressure the players receive while playing the Dark Mirror contest by decreasing the difficulty curve. Our predictions failed to predict this conflict and caused a huge spike in the game's difficulty. The 1.7.0 version of the Dark Mirror had conflicting issues between providing new accessible content and challenging content. But at the same time, we believed skilled players would also enjoy the satisfaction after beating a tough challenge. Providing the new contents of the Dark Mirror to only skilled players was never our intention. Originally posted by authorDeveloper Comment Adjusted some awkward and mistranslated textsįull Details Posted, 7:14:25 AM Revisions 1 Tags None Feed Community Announcements Author Skul: The Hero Slayer Author Skul: The Hero Slayer Original Article View Original.Fixed a bug in which the players were able to change the Dark Mirror level before even clearing Dark Mirror Level 0.Fixed a bug in which controls would not function if the player selected 'Restart' during the Chapter 2 Boss cutscene.Fixed a bug in which the effects of 'Weapon of Arms' did not reset upon starting a new run.Fixed a bug in which some summoned characters were not affected by 'Head or Tails'.Fixed a bug in which the effect of Archdemon was not working properly Increased damage depending on how further the enemy was.Fixed a bug in which changing Omen items to other items showed the Omen item's rarity to be seen as a Unique item in the UI.Fixed a bug in which dropping the Execution Axe and then picking it up again did not increase the Max HP.Fixed a bug in which the item effect of 'Omen: Soul Killer' did not cause damage to explosive barrels.Fixed a bug in which the inscription effects after achieving level 4 of Hidden Blades via the 'Inscription Synthesis Equipment' was not working properly.Fixed a bug in which Omen items that had the Sun and Moon inscriptions could reset the number of defeated enemies required to trigger the effect of overcoming death with 1 hp.Fixed a bug in which the effect of level 4 Arson Inscription would only be activated once.Fixed a bug in which the item effect of Chimera's Poison Fang did not apply to Dark Enemies.Fixed a bug in which the skill 's effect of the Warlord Skull was not being properly displayed after completing the 1st concentration level.Fixed a bug in which the Aqua Skull and Poseidon's would not properly track the player.Fixed a bug in which the player's control would not work if the player had been affected by a status effect while Concentrating.Adjusted the layer of effect of the Mage, Grand Mage, and Archmage to be in front of the layer of enemies.
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